Quote:
Originally Posted by lutach
Try this test and gives us feedback: Get a airplane motor mount, hook a nice big motor along with a nice big prop, try to achieve 120A and keep it at 120A and see what happens. Just keep in mind some of the burst our vehicle see might be upwards in the 200A for a short burst on hard start ups. After the vehicle starts rolling that number takes a nice dive like the "Stock" market lol.
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I'm not suggesting that we use setups that have a consistent current pull that's almost at the limit of the controller; that would obviously be foolish, and asking for trouble. I thought you were referring to keeping *any* current bursts (including startup) below 120A.
Mynd's eye, that's fair enough, and it sounds like you really push your kit hard. If you don't mind my asking, what setup do you run on the Monster? And what MGM do you use? Castle aren't planning (that I'm aware of) any significantly higher-current controllers because very few people would need that capacity; instead, they're going higher voltage of people that need more gumption. A higher-voltage system in many of your apps would be much more efficient at even higher power levels, even if your MGM can take it. But then again, if you're happy with your MGM, just use that. Or, retrofit extra cooling to the MMM.