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MetalMan
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06.27.2007, 12:55 AM

Quote:
Originally Posted by Finnster
Great info so far!


MM: What runtimes are you getting on your 5s2p pack in the revo? What motor? Is 15 min asking too much?
I think I get about 15mins (I haven't time it), and that's with a 7XL geared for approximately 40mph. Also, I have my own "slipperential" on the Revo, so that helps to reduce energy consumption.

Quote:
Originally Posted by Finnster
I'm not looking to win any championships, just show up, have a good time and not suck. the next race aT the track is in 3 wks, so i'mhoping I can go there and just practice some to get the feel of it and see how it runs. I've been tryig to "race practice" as much as I can at times bashing, such as taking corners, controlled braking, and practicing what good jumps I can find.
I looks like the truck is a bit nose heavy, so trying to train my finger not to panic brake mid-air when the nose starts falling is a much needed event. Had some really ugly landings the other day. Finger thinks that the brakes can stop the truck in the air when things start to go bad... yeah, not so good. Lighter batts would even the weight out, but see points 1-2.
Practice, practice, practice! If you want to be able to take jumps well, I suggest some larger jumps, where you have more airtime to get the feel of the throttle in relation to the angle the truck is at.


SH Z-Car, Custom Crawler, 8s Savage, 12s XTM XLB 1/7 buggy, 4wd 4-link rear/IFS Pro4 truck, Custom Hyper 10 Short Course, Belt-Drive Mammoth ST 1/8 truggy, 4s 17.5 MM Pro HPI Blitz
   
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Finnster
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06.27.2007, 03:45 PM

Quote:
Originally Posted by MetalMan
I think I get about 15mins (I haven't time it), and that's with a 7XL geared for approximately 40mph. Also, I have my own "slipperential" on the Revo, so that helps to reduce energy consumption.



Practice, practice, practice! If you want to be able to take jumps well, I suggest some larger jumps, where you have more airtime to get the feel of the throttle in relation to the angle the truck is at.

I've actually been getting better. Landing jumps is about the hardest thing to learn so far. In one of my vids I have the rustler jumping alot, high, far and fast and was landing pretty well most of the time. Its easier to practice on the rustler b/c its lighter and tougher, or at least cheaper to fix. Flinging the revo off jumps, that I spent all this time building, converting and investing in introduces quite a bit of cringe factor. Unfortunately this has a neg effect on my control.

Also, its a new truck, with much diff handling chars than the rustler or my V1. The biggest diff is the weigth balance. Both of the other trucks tending to be back heavy, so a brake stab was generally needed to land it right. My Erevo 2.0 was purposely built to go racing, so much attention was paid to keeping the wheelies down and move weight forward. Consequently its much longer and also front heavy, so now I have to be prepared to hit the gas to correct. Its a harder lession. Just hiting the brakes to level out to fix the " oh S$%^!" situation made more sence. Trying to go faster when its cringe-time is harder to train. Trying to train a diff jump approach as well, ie getting more zing off the jump to get nose up on launch vs sandbagging a bit to keep it down w/ others. Now trying to learn doing this in a rhythm to hit double/triple jumps will be the next big challenge.


I'm hoping the batts can clear 15 min. May make things tricky of not...
   
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